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BurnSim is software for simulating solid rocket motors, built to be as simple to use as possible while staying accurate for real motor designs. It's free to download and try, with a low-cost personal license ($49) for continued full-featured use - free for .edu (student/education) users; see the download page for details. The personal and educational licenses are for non-commercial use; business use needs a commercial license (details coming soon). See the License page for the full terms. This wiki documents BurnSim 4, the current cross-platform (Windows, Mac, Linux) rewrite of BurnSim, and covers general topics related to experimental solid propellant motors: propellant characterization, motor testing, data acquisition, and more.

Still running BurnSim 3? It was retired in September 2026 and is no longer available for download, though existing installs and licenses keep working - see the FAQ for what that means and how to move to BurnSim 4. Its interface differs substantially from what's shown below; the old documentation is archived under BurnSim 3 (Legacy).

Visit burnsim.com for downloads, news, and release history. For questions about BurnSim itself, see contact me.

The Main Window

Hover over or click on parts of the window below for more detail on each area.

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Getting Started

New to BurnSim? Start with Getting Started with a Basic Simulation.

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